DAN Yuya
Department Matsuyama University Department of Business Administration, Faculty of Business Administration Position Professor |
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Language | Japanese |
Publication Date | 2024/02 |
Type | |
Title | Automatic generation of game maps according to characteristics of natural objects and buildings |
Contribution Type | |
Journal | Proceedings of 14th Annual Conference |
Journal Type | Japan |
Publisher | Digital Games Research Association JAPAN |
Volume, Issue, Pages | 57-62頁 |
Total page number | 6 |
Author and coauthor | Riko ABE and Yuya DAN |
Details | Recently, active research and tool development around generative AI has led light on, so that automatic game map generation is the critical example. However, it is not easy to generate the creator's ideal map in terms of the structure of rooms and roads in unconditional game dungeon map generation. Therefore, we propose an algorithmic method to automatically generate game maps with a high degree of freedom in accordance with the user's idea of the situation, such as not only room layouts but also two types of scenes of natural objects and buildings. |